Wilson Center Experts
Diane Tucker worked at the Wilson Center directing the Serious Games Initiative. She helped create the Election Edition of Budget Hero and developed other serious games projects.
Diane has been a game designer, producer and as well as a gesture designer and researcher. Alongside serious games, she has concentrated on employing the body and gesture to develop new forms of emotionally compelling play based on an understanding of the interrelationships among movement, emotion, and story. The top game blog Kotaku called her game, Mother Nature, “The Best Kinect Game You’ve Never Heard Of (and Maybe the Best of them All).” Against a field of 68, she became one of five (and the only American) finalist in the 2012 Games for Health Europe competition.
Before moving into games, Diane helped develop documentaries and the independent film, I Shot Andy Warhol for the BBC and Channel 4 (UK). She later moved into news, where she ultimately ran the BBC’s New York News Bureau. At Swarthmore, Harvard and BBC, she engaged in extensive study of world-building – the ways in which some religious and political groups cast their members into a role and gave their world a look and story – all to increase immersion and to transform spectators into participants and believers. She has a BA from Swarthmore College, an MA from Harvard’s Graduate School of Arts and Sciences, and an MFA from the Interactive Media Division of University of Southern California’s School of Cinematic Arts.