Serious Games: The Past, Present, and Future with Lindsay Grace

In this episode, Professor Lindsay Grace, Knight Chair and Director of the MFA in Interactive Media at the University of Miami and Vice President of the Higher Education Video Game Alliance, joins Dr. Elizabeth Newbury to share how games can act as "tireless teachers," and the importance of amplifying and archiving underrepresented voices in game development. As someone who has produced and taught about social impact games for the last 20 years, Professor Lindsay reflects on the past, present, and future of serious games as tools for problem-solving and storytelling.

Shownotes:

"Professor Lindsay Grace," Knight Chair and Director of the MFA in Interactive Media at the University of Miami, game designer, and author specializing in persuasive and social impact games.

"Doing Things with Games: Social Impact Through Play," a book by Dr. Lindsay Grace exploring how play can drive social impact, learning, and behavioral change.

"Black Game Studies," a collection curated by Dr. Lindsay Grace that examines the intersection of games, culture, and identity, amplifying the contributions of black developers and scholars.

"Gran Turismo," a realistic racing simulation game that challenges players to master driving skills through lifelike tracks, extensive car selections, and competitive races.

"The Plastic Pipeline," a serious game developed by the Serious Games Initiative to raise awareness about plastic waste systems and their environmental impact.

"The Transformative Experience of Game Jams: How Game Making Improved Perceived Social Issue Understanding," Dr. Lindsay Grace’s research on how game jams help participants better understand social impact topics.

"First BIPOC Game Studies Conference 2025," an upcoming gathering at the Strong National Museum of Play, bringing together scholars and developers working on representation and cultural narratives in games.


 

Time Stamps:

1:43  Professor Lindsay Grace's Background and Focus
3:18  The Role of Play in Learning and "Problem-Solution Model" in Games
7:53  Evolution of Game Jams and "Farm to Table" in Serious Games
10:48  Black Game Studies: the Importance of Amplifying and Archiving
14:41  The Evolving Role of Games in Problem-Solving with AI Development
 

Guest

Lindsay Grace
Lindsay Grace
Knight Chair and Director of the MFA in Interactive Media at the University of Miami

Serious Games Initiative

The Serious Games Initiative communicates science and policy complexities through the world’s most dynamic medium: gaming.   Read more

Serious Games Initiative

Science and Technology Innovation Program

The Science and Technology Innovation Program (STIP) serves as the bridge between technologists, policymakers, industry, and global stakeholders.   Read more

Science and Technology Innovation Program